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AuSoundPlaySynchronousFromFile - play a file.
#include <audio/audiolib.h> 
#include <audio/soundlib.h> 
AuBool AuSoundPlaySynchronousFromFile(server,
filename, volume) 
    AuServer *server;
 
    char *filename;
 
    int volume;
 
- server
- Specifies the connection to the audio server. 
- filename
- Specifies
the name of the audio data file. 
- volume
- Specifies the volume level. 
AuSoundPlaySynchronousFromFile
plays filename and returns AuTrue when done or AuFalse if there was an
error. 
AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromData,
AuSoundPlayFromFile.
audiolib - Network Audio System C Language Interface
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